This plugin contains a collection of custom skills.
All of the skills are compatible with any other plugin, so even if you don't use some of them, they won't be a problem.
Here is a list of all the skills along with their descriptions:
- Live to Serve: when healing an ally, the skill's user recovers the same amount of HP.
- Critical Factor: normally, the critical multiplier is the same for all the critical hits of all the units.
With this skill, a unit can have a different critical multiplier that the rest of the units.
- Wary Fighter: a unit with this skill can't double or be doubled. The exception are weapons that can attack more than once for round, like the Brave weapon from FE.
- Extra Healing: a healer unit with this skill has bonus to all healing done. You can choose to make this skill work on all items or staves only.
- Movements Skills: all these skills work similar, they all involve the skill user being adjancet to another unit and
changing the position of both or one of them. This skills only work for interacting between player's units, not for enemies or allies.
- Shove: a unit can move another adjacent unit one space away from it.
- Swap: swaps the position between the skill user and another adjacent unit.
- Smite: a unit can move another adjacent unit two spaces away from it.
- Draw Back: moves the skill's user one space away from the other unit. The other unit moves one space too, in the direction that makes both units keep being adjacent.
- Pivot: skill's user moves to the opposite side of target unit
- Reposition: the target unit moves to the opposite side of the skill's user.
- Sacrifice: the skill's user can sacrifice its own HP to heal an adjacent unit. The amount of healing depends on the custom parameter.
If the unit doesn't have enought HP to sacrifice, it heals as much as possible, staying at 1 HP.
- Buff on Staff: a staff user with this skill can give a buff (state) to the units, when using staves over them.
You can choose which type of staff give this boost. For example, make healing staves and staves that cure states give the buff.