Available Plugins

Automatic Stats for Enemy Units

Sets the stats of every 'Mob' enemy on the game automatically.

Version 1.0Updated March 19, 2020

Combat Arts

Allows player units to use special actions known as Combat Arts.

Version 3.3Updated April 5, 2022

Custom Unit Menu Window

Change the default bottom window of the unit menu screen and show data from the unit that is not available by default.

Version 2.4Updated September 8, 2021

Damage Formula for Weapons

Modifies the way the damage by weapons is calculated.

Version 1.0Updated February 21, 2020

Double Attack Command

Adds a custom skill that allows a unit to attack twice in one turn.

Version 1.0Updated December 23, 2021

Enemy Range Display

Adds an individual enemy range system to keep tracks of the range of some enemy units instead of the entire enemy army.

Version 1.1Updated December 8, 2021

Fire Emblem GBA Battle Formula

changes the battle formulas used by the engine to match the ones used in the Fire Emblem games for the Game Boy Advance.

Version 1.1Updated September 6, 2020

HP Cost for Weapons and Items

Make weapons and items cost HP to use.

Version 1.1Updated August 15, 2021

Heal Range Display

Displays the healing range of the selected unit

Version 1.0Updated August 2, 2022

Hybrid Weapons

Hybrid weapons are weapons that behave as different weapon types depending on the range of their attack.

Version 1.1Updated April 15, 2020

Injury System Reworked

Modifies the Injure system so injured units need to be healed before being deployed to future chapters

Version 1.1Updated August 4, 2025

Learnable Skills by Class

Allows for units to learn a skill at a specific level and class

Version 1.0Updated February 24, 2020

Neutral Faction

Adds a new faction that is hostile to all other factions

Version 2.2Updated September 12, 2021

Range Modifiers

Group of skills that allow to increase the range of a unit using a weapon, staff or item.

Version 1.0Updated February 13, 2020

Restricted Weapon Attack Count

A unit with a 'brave' weapon will only attack once if it is the defending unit.

Version 1.0Updated February 23, 2020

Skills Pack

A collection of custom skills.

Version 1.0Updated February 12, 2020

Traits System

Add traits to units and classes

Version 1.1Updated May 9, 2020

Weapon Ranks

Make individual ranks for each weapon type

Version 1.2Updated June 23, 2020

Weapons and Items as Original Data

Create weapons and items that are outside of the unit's inventory. Can be used to, for example, implement a magic system that is not tied to physical items

Version 2.3Updated September 4, 2022